Howdy!
I'm a passionate game programmer from Sydney, Australia. Most of the games I've made have just been for fun, but they've all been enjoyable to make, great opportunities to meet some wonderful fellow developers, and very educational experiences. I've wanted to create games since I was ten, which is the reason I began programming at that same age.
I'm particularly interested in:
Most have also been collaborative efforts, particularly with artists and animators, who taught me that great art can bring life to a game just as much as an engaging AI or a convincing simulation. I would especially like to thank, and recommend:
As for programming, my favorite language is C++, my favorite version-control system is Git, and my favorite keyboard is the original blue Logitech G15.
I'm a passionate game programmer from Sydney, Australia. Most of the games I've made have just been for fun, but they've all been enjoyable to make, great opportunities to meet some wonderful fellow developers, and very educational experiences. I've wanted to create games since I was ten, which is the reason I began programming at that same age.
I'm particularly interested in:
- AI, particularly game AI, where the goal is fun rather than realism
- Economic systems
- Electronic automation
Most have also been collaborative efforts, particularly with artists and animators, who taught me that great art can bring life to a game just as much as an engaging AI or a convincing simulation. I would especially like to thank, and recommend:
- Michael Chu, artist and animator (mysc08.com)
- Katherine Primrose, artist and animator (katherineprimrose.com)
As for programming, my favorite language is C++, my favorite version-control system is Git, and my favorite keyboard is the original blue Logitech G15.